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“On a fateful stormy night you receive a panicked phone message from your eccentric and mysterious neighbor Dr. Krick stammering that something terrible has happened and he must flee, begging you to watch over his infant daughter Amanda in his absence. After arriving at the monolithic lighthouse, you learn more about the doctor’s work – Krick’s research navigates the treacherous and unexplored territory of reducing the linear distance between planets and creating a proximity point by focusing electricity across a Fresnel lens, thus harnessing the electrical power stored in lightning to generate a portal to parallel universes. Before you have a chance to admire the vastness and complexity of the laboratory equipment, Amanda is snatched from her cradle by a dark ethereal creature and taken to a distant land in another dimension. Determined to rescue both Amanda and Krick, you follow them through the portal and into a strange world filled with sophisticated machines and bizarre architectures, a world once flourished but now largely destroyed, rendered nearly uninhabitable through the Dark Being’s malicious actions.”
“The Dark Being” is a journey through fantastic and harrowing cosmic realms. From torpid starfields to turbulent seas, from sunken submarines to a volcanic fortress, The Dark Being cascades through time & space as a veritable rollercoaster of sound & emotion. Intended to be perceived in its entirety, The Dark Being represents only one iteration of many possible journeys the listener can take as endless and infinite existential probabilities swirl around us at any given instance in time.
A world of thanks and gratitude to Brian Min for his masterful score to Lighthouse: The Dark Being, which on many occasions was the sole reason for this album’s continuation. Min’s compositions enthralled and captivated my young mind when I first played the game and were largely the reason I even considered this project in the first place.
Album mastered by Dan Paoletti, support their music here:
apostrophebeats.bandcamp.com
Synth work/dark ambience on track 4 composed by Luciform, support them here:
luciform.bandcamp.com/releases
soundcloud.com/luciform
Album art by 0ceanfloor, support them here:
twitter.com/0ceansfloor
Thanks to Krrrrrrk for the awesome promotional video, support them here:
http://www.instagram.com/krrrrrrk/
twitter.com/Krrrrrrk
And finally, a huge thanks to everybody else who contributed physically or emotionally to this project, you all mean so much to me. And biggest thanks to my prince Kodie ❤

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Frozen Bloom is our fourth album where we took some different routes compositionally(sic). Two of four tracks are traditionally storm-like blackgaze passages and another two are leaning towards more meditative drone experience.
It is about unfulfilled dreams. About how we sacrifice everything today for some abstract “tomorrow” which may never come. But tomorrow and yesterday don’t exist – only this very moment of static contemplation.
When winter is just starting to fade and give some space for a spring’s first steps, when first life starts to reappear and the very early flowers peek through the thawing soil a sudden shift in temperature can leave them petrified and frozen back again like being punished by the Queen of Fields. This statuesque dead beauty, being infinitely alive and dead at the same time is Frozen Bloom.
We got a chance to collaborate with A. Lunn (appearing courtesy of Bindrune records) who kindly agreed to record an electric guitar solo as well as acoustic parts and choral parts on Frozen Bloom I
Recording, mixing and mastering by Mihail Kurochkin
Cover art by Daniel Teisakowski (@daniel_tskwsk)
Guest electric guitar, acoustic guitar, square neck resonator guitar and choral vocals – A. Lunn (Appearing courtesy of Bindrune recordings)
Physical release via Avantgarde music
Cassette release by Slowsnow records

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Long have I listened to the songs of the Southron tongues, and low have I seen flung the banners of empires now unmoored in the tide of history.
I have traced the bloodlines of kings to the very marrow, weighed every rune that once lit the high towers.
And yet, this I cannot name.
They are the Nine. Shrouded, innominate, but ever present,
they descend across these lands like grave mist over the battle strewn dead.
Their song is the unmaking of the world. All hear the black melody dimly in the silence of Night’s shadow, as if faint voices behind the heavy door were singing to thee, beckoning to thee…
They are as crawling thunder before the Iron Shadow, Warlords and Heralds of the Hungering King.
A piercing chorus of rusted shrieking, a cloying dread of which none can find refuge, they carry not banners but the grim auspices of Doom.
Do not seek them.
Do not name them.
The Nine have risen.
Their song is heard through the door.
Cover art by Ted Nasmith.
Featuring:
Hulder as Tear Maiden
M. as Lord of All
Langon as Loremaster
S. as Luthien

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NOISE TRAIL IMMERSION are back on the scene with “Tutta La Morte In Un Solo Punto,” a visceral and uncompromising album that wants to get straight to the listeners’ stomachs rather than their heads, channeling all the pain, chaos and inscrutability that characterize the depths of the human soul into extremely chaotic and short tracks.
A new turning point in the musical journey of NOISE TRAIL IMMERSION, “Tutta la Morte in un solo punto” transfigures the spiritual component added by “Curia” (2021) to the Italian band’s music, in some ways resuming the cavernous, furious and desperate approach of “Symbology of Shelter” (2018), but without its more nihilistic component.
The idea was to express a deep suffering, even violent and furious, but still an integral part of a cathartic vision, which sees the human experience at its center, in a continuous dialogue and clash between matter and spirit.
Musically, the research focuses on condensing the climaxes of the tracks in specific moments, in which intricate but memorable guitar riffs take center stage, with refined harmonies and continuous interlocking, suspended in a perpetual tension between dissonances… more
All music and lyrics by Noise Trail Immersion
Recorded, mixed and mastered by Andrea Fusini at Fusix Studio
Cover artwork by Bodyhaters
Visual design by Francesco Gemelli

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Vocals and Guitar: Laura Rintoul
Synth and Engineering : Isobel McKenna
Songs 1,3,5 written by Laura
Songs 2,4 written by Laura and Isobel
Recorded on 4 track and digitised by Isobel and Laura
Mixed and Mastered by Robert Dallas Gray
Photography taken by Isobel at an abandoned house near Kuusamo Lentoasema summer 2012
Vivarium Sounds 17